Marauder-class Corvette



Name:

Designer/Manufacturer: Marauder-class Corvette

Type: Republic Sienar Systems

Users: Various

Length: 195 meters

Crew: 195, troops: 80

Cargo: 900 metric tons

Speed Rating: (Cruise) 85 MGLT (Max) 100 MGLT

Acceleration: ? MGLT/sec.

Maneuver: ? DPF

Power System: (KPS) J48-2 Solar Ionization reactors

Propultion System: Unknow?

Hyperdrive: (KPS) Qn-4s Hyperdrive Activator

Flight Control System: (KST) Wz-4 flight avionics system

Nav Computer: (KST) Gt-8s navcom computer system

Sensor Systems: Unknow?

Combat Computer: (EFWS) Exar Fleet Weapons Systems Fx-2.0

Hull: Composite Quadanium Steel Titanium Hull (Hull rated at 700 RU)

Shield: 2 Forward/Read projecting KST SL-22 (shield rated at 700 SBD)

Weapons:

Starfighter complement: 1 squadron

Other craft: Landing Craft

Marauder corvettes are 195-meter-long light cruisers that are aerdynamically streamlined for atmospheric combat. They have long, sleek bodies with extended airfoils and look more like oversized fighters than combat cruisers. They have a top planetary speed of 850 kilometers per hour and a sublight speed slightly faster than that of the old Victory-class Star Destroyer. Marauders are not powerful enough for fleet engagements against Imerial Navy vessels, but they are excellent starships for system patrol and smuggling interdiction efforts. The Marauder is often called called an "Assault Ship" because of it's effectiveness against pirate and mercenary forces, which tend to fly less advanced starships.

In combat, Marauders often are deployed in pairs and are used to supplement the firepower of Victory Star Destroyers and Invincible heavy cruisers. Their tractor-beam projectors are particulary useful in interdiction missions because they can capture ships before their prey can escape into hyperspace.